MUSIC unknown
Analysis for the MUSIC active-target ionization chamber
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EventBuilder.hpp File Reference
#include "BinaryUtils.hpp"
#include "DedupStrategy.hpp"
#include "FileSet.hpp"
#include "IOUtils.hpp"
#include "PlottingUtils.hpp"
#include "SlotLayout.hpp"
#include <Rtypes.h>
#include <TBranch.h>
#include <TCanvas.h>
#include <TFile.h>
#include <TH1F.h>
#include <TH2F.h>
#include <TObject.h>
#include <TParameter.h>
#include <TString.h>
#include <TTree.h>
#include <array>
#include <iostream>
#include <map>
#include <mutex>
#include <utility>
#include <vector>
Include dependency graph for EventBuilder.hpp:

Go to the source code of this file.

Classes

struct  EventState
 One built event: the per-slot energies and the flags seen while building it. More...
struct  PerChannelData
 Raw per-slot detail for one event, kept alongside EventState. More...
class  EventBuilder
 Groups time-sorted hits into events. More...